Archive for the 'PSP' Category

December 13th 2006

PSP Futurecomposer Player

Made a Futurecomposer player to the PSP. This version is hacked together from the xmms-fc and the fcplay sources. First i did x86 version using alsa interface. Later ported this over to the psp using the native audio interface. Memory footprint is quite ok, despite the fact that the old FC engine is written in c++ so that the whole stuff has to be linked against libstdc++ which makes the player kind of bloated.

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download fcplay

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December 1st 2006

Sidplay

Ported the original sidplay to the PSP. Now i use the native pspsdk audio libs so SDL is not needed anymore. This reduces the footprint by 200 Kb.

download sidplay

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November 29th 2006

PSP libsidplay Port

Ported libsidplay to the PSP. Also made an simple SDL based player which uses libsidplay. You will need current PSPSDK and SDL lib to build the lib and sample player. Enjoy the C64 Sound ;-)

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download libsidplay

download sdlsidplay

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November 20th 2006

Font2Texture

For a PSP project i need to convert a font to texture. Found a good working program here. But the current version seems to be not maintained anymore. So i did some bugfixes and made it compile against current WX Widget libs. Also i add a new feature that the fontface info is written to c source file, that can be used directly in your project.

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Source

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March 6th 2006

PMP Converter Update

Little update for the PMP Converter Script:

  • Set bitrate via ‘-b’ swicth
  • Avoid upload to psp via ‘-n’ switch

Encode video: python psp.py -m pmp -i file.mpg -b 600 -n

Source

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February 25th 2006

PMP Server Gui

Made a little Gui for the PMP Server Script. Iam Using PyQT as Window Toolkit.

  • Config Server Root dir
  • File Progress Info
  • Support for KDE SystrayIcon

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Source

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February 19th 2006

PMP Mod M4g3

Little update:

  • Moved Controller polling to gobal Kernel Thread
  • HOME Button works now to stop the app

Source

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February 17th 2006

PMP Mod M4g3 Update

Updated the Network enabled version.

  • Support for Ppslink debugging
  • Debug output gets redirected to psplink shell

Source

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February 17th 2006

Psplink SIO Cable

Got my SIO Cable for Psplink working. A Great tool for every PSP Developer. I used this document to build my own SIO Cable. Building the cable is really easy. You only need a MAX3232 and a few capacitors. I think you can also use a MAX232 (which is cheaper) but you have to lower voltage to 2,5 on TX to PSP. Since i wasn’t able to build a homebrew PSP serial connector i cut off the connector from the psp headphones…

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February 14th 2006

PMP Mod M4g3 Bugfixes

Some bugfixe an tweaks in this version

  • Urlencode filenames, so that files with special chars do work now.
  • Made video info a global list, so that playlist surfing avoids re-polling the video header.
  • Added fstat and stat calls to net_io, so that remote files show info like filesize and mtime.
  • Added the network throughput of the last read call to the OSD.

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Source

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