Optixx

A Blog about Linux and Console Hacking

Archive for the ‘News’ Category

Gnuboy AALib

Wednesday
Dec 13,2006

This is really usefull, isn’t it. Made a video driver for gnuboy based on aalib. The sound it actually done by sdl lib. But i don’t care about sound to much because this thingy is meant to be played via telnet. So hook up the aagnuboy binary into xinted and have fun.

service aagnuboy
{
    disable         = no
    flags           = REUSE
    socket_type     = stream
    wait            = no
    user            = root
    log_on_failure += USERID
    port            = 1989
    server          = /usr/local/bin/aagnuboy 
    server_args     = /usr/local/games/roms/demo.gb 
    log_type        = SYSLOG daemon info
}

pic1

download gnuboy

Return of the SNES

Wednesday
Dec 13,2006

Updated my old SNES demo a little so that it runs on real hardware. Was able to get my handy on a half broken Super Wild Card. So i finally i fixed the rom headers and now the little demo runs on a real snes. Nice.

Snes Snes

Snes Snes

Source

PSP Futurecomposer Player

Wednesday
Dec 13,2006

Made a Futurecomposer player to the PSP. This version is hacked together from the xmms-fc and the fcplay sources. First i did x86 version using alsa interface. Later ported this over to the psp using the native audio interface. Memory footprint is quite ok, despite the fact that the old FC engine is written in c++ so that the whole stuff has to be linked against libstdc++ which makes the player kind of bloated.

pic1

download fcplay

Sidplay

Friday
Dec 1,2006

Ported the original sidplay to the PSP. Now i use the native pspsdk audio libs so SDL is not needed anymore. This reduces the footprint by 200 Kb.

download sidplay

PSP libsidplay Port

Wednesday
Nov 29,2006

Ported libsidplay to the PSP. Also made an simple SDL based player which uses libsidplay. You will need current PSPSDK and SDL lib to build the lib and sample player. Enjoy the C64 Sound ;-)

pic1

download libsidplay

download sdlsidplay

Font2Texture

Monday
Nov 20,2006

For a PSP project i need to convert a font to texture. Found a good working program here. But the current version seems to be not maintained anymore. So i did some bugfixes and made it compile against current WX Widget libs. Also i add a new feature that the fontface info is written to c source file, that can be used directly in your project.

pic1

Source

PMP Converter Update

Monday
Mar 6,2006

Little update for the PMP Converter Script:

  • Set bitrate via ‘-b’ swicth
  • Avoid upload to psp via ‘-n’ switch

Encode video: python psp.py -m pmp -i file.mpg -b 600 -n

Source

PMP Server Gui

Saturday
Feb 25,2006

Made a little Gui for the PMP Server Script. Iam Using PyQT as Window Toolkit.

  • Config Server Root dir
  • File Progress Info
  • Support for KDE SystrayIcon

pic1

pic2

Source

Binary

PMP Mod M4g3

Sunday
Feb 19,2006

Little update:

  • Moved Controller polling to gobal Kernel Thread
  • HOME Button works now to stop the app

Source

Binary

PMP Mod M4g3 Update

Friday
Feb 17,2006

Updated the Network enabled version.

  • Support for Ppslink debugging
  • Debug output gets redirected to psplink shell

Source

Binary