Ported the Atari 2600 Emulator Stella to the Portable Playstation.
The Port is in offical project CVS at Sourceforge. Currently the version is beta and there is no offical psp build. You can download my build,
but use it on your own risk.
Building
To build for the PSP, make sure psp-config is in the path and run:
./configure --host=psp --disable-developer
make
make psp-upload
make psp-layout
Dependencies
- psp-toolchain
- pspsdk
- libsdl
- libpng
Status
- Video: Support for scaled software mode and framebuffer hardware mode
- Audio:Working
- Input: Mouse emulation via Joystick
- Snapshot: Working
- Lauchner: Working
- Menu : Working
- Debugger: Not useable
KeymapMenu
- Cross:Left Mouse Button
KeymapEmulation
- Cross: Fire
- Circle: Load State
- Square: Save State
- Triangle: Snapshot
- Select: Console Select
- Start: Console Reset
- Left Trigger: Games Menu
- Right Trigger: Command Menu
Known Bugs
- SDL video driver is in early stage, so expect flickering and update problems
- Stella will only compile/run with lastest sdl, pspskd and toolchain.
- Stella will crash if SDL is compiled with –disable-stdio-redirect.
- Also you need a custom libSDLmain which has a debugHandler for stdout.
HEY HOW DO I GET THIS ALL TO WORK ON MY PSP AND USE MY STELLA ROMS FOR MY WINDOWS
Use the binary version and upoad it to your psp. Create folders on psp as shown in the tarball. Put your roms to PSP:/stella/roms. Ah..this only works with 1.5 Firmware.
I have been searching hard for info on this, so thanks for the post, any ideas where I can get more information?